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面向工程可視化仿真的VC++,OpenGL與3DS集成技術

Integrating VC++, OpenGL and 3DS for Visual Simulation Applications in Engineering

  • 摘要: 在系統的可視化仿真過程中,三維圖形的處理是一個關鍵技術問題.介紹一種在Visual C++語言環境F.利用Open GL工具繪制3DS維圖形的方法給出C++定義的數據結構.和實現三維圖形的調入與顯示.

     

    Abstract: Three dimensional representation of entities is one of the key technigues in visual simulation of Systems. To facilitate the 3D realization of a visual simulation environment Oriented to engineering applications, an integration of various graphical programming techniques can be used. An integration method of VC++, OpenGL and 3DS is used to develop a mining oriented visual simulation application, including the data format of 3DS, the transformation of 3DS data structure into VC++ format, and the 3D representation of entities by OpenGL. Technical details of the integration method are described and some examples of program segments with a visual presentation oriented to mining application are illustrated.

     

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